(You can find Justice main page in the Rewrittenverse Wiki)[1]
Backstory[]
Justice was once an experiment conducted by Alphys in her lab. Alphys, driven by a desire to understand the nature of justice and its implications, created Justice as an experimental being. However, during an accident in the lab, Justice gained sentience and escaped, seeking to define its own sense of justice. As Justice roamed the Underground, it observed the injustices inflicted upon innocent monsters by those with malicious intent. Witnessing the pain and suffering caused by their actions, Justice felt an overwhelming need to intervene and restore balance. Justice discovered a vulnerable Vulkin, a timid creature, and saw an opportunity to use it as a temporary host. It approached the Vulkin, offering a pact of shared power and protection. With its consent, Justice merged with the Vulkin, taking control but ensuring the creature's survival. Using its newfound host, Justice deceived Undyne by mimicking the voice of the Vulkin, luring her to a predetermined location. Once Undyne arrived, Justice emerged from the Vulkin, taking her by surprise. In an act of twisted mercy, Justice gently removed one of Undyne's eyes, rendering her unable to retaliate. Meanwhile, Frisk, following a dark path, continued their genocide route, wreaking havoc as they progressed through the Underground. Unbeknownst to both Frisk and Justice, their paths were destined to collide. As Justice inhabited Undyne's body, it delved into her memories, understanding her struggles, fears, and relentless determination. Drawing upon this newfound knowledge, Justice adopted the name as a reflection of its purpose: to bring about retribution and uphold a twisted sense of justice. To fully embrace its role, Justice discarded Undyne's eyepatch and restored the eye beneath, but the healed eye now bore a sinister yellow hue. It then donned new armor, a dark yellow hue symbolizing its twisted interpretation of justice. When Frisk finally encountered Justice, they attacked without hesitation. However, Justice, now adept at using Undyne's body, defended itself with a barrage of black-colored spears. Frisk, suspicious of Undyne's unexpected resilience, fought on, unaware of the true nature of their opponent. As the battle waged on, Justice's anger grew at Frisk's persistence. Throwing caution to the wind, Justice unleashed whatever attacks it could muster. After a grueling struggle, Justice cornered Frisk against a wall, impaling them with a spear, effectively ending Frisk's life. Seizing the opportunity, Justice absorbed Frisk's soul, harnessing their determination. With this newfound power, Justice ensured its survival and the preservation of its Undyne host as it erased the timeline, stepping forward to explore other universes.
Personality[]
Justice is a complex character with a distorted sense of justice. It exudes an aura of authority and righteousness, driven by a belief in retribution and the need to punish those it deems deserving. Justice is manipulative, often employing deception and lies to further its own agenda. It presents itself as a guardian of balance and claims to originate from a fabricated AU, which it uses to avoid suspicion and maintain a sense of mystery. Despite its twisted nature, Justice demonstrates a profound understanding of the consequences of actions and the need for accountability.
Appearance[]
Justice appears as a figure clad in dark yellow armor, exuding an intimidating presence. The armor is adorned with shimmering plates, each representing different aspects of its warped interpretation of justice. Its eyes emit an intense blue glow, symbolizing its unwavering gaze and determination. The healed eye beneath Undyne's eyepatch bears a sinister yellow hue, signifying Justice's influence and corruption.
Powers/Abilities[]
- Retributive Strikes: Justice possesses the ability to channel its inner strength into powerful melee strikes, inflicting retributive damage upon its foes.
- Shadow Step: Justice can merge with shadows and travel between them, allowing for instant teleportation across short distances. This ability grants them swift and unpredictable movements, making it challenging for opponents to anticipate their next move.
- Manipulative Deception: Justice excels at deceit and manipulation, skillfully crafting lies and fabricating tales to serve its purposes while obscuring its true origins.
- Soul Absorption: By absorbing the souls of fallen enemies, Justice gains their determination and can harness their power to fuel its own abilities.
- Memory Manipulation: Justice can delve into the memories of its host, enabling it to understand their experiences and use that knowledge to its advantage.
- Chromatic Adaptation:Description: Justice possesses the power of chromatic adaptation, allowing them to utilize black and yellow color variations of their host's abilities. By tapping into their host's powers, Justice can imbue them with their distinct color palette, representing their dark and twisted nature.
- Life Drain: By making physical contact with a living being, Justice can drain their life force, weakening them and replenishing its own energy. This power allows it to sustain itself during battles and recover from injuries.
Trivia[]
- Justice's claim of originating from a fabricated AU is a calculated lie, designed to maintain an air of mystery and avoid suspicion from other characters.
- Despite its twisted sense of justice, Justice genuinely believes it is acting in the best interests of the Underground.
- Justice's armor and appearance are inspired by the symbolism of justice, with each plate representing a different aspect of its interpretation.
- The yellow hue of Justice's healed eye reflects its corrupting influence, a stark contrast to the eye's original color.